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Linkadores (talk | contribs) |
Linkadores (talk | contribs) |
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|Health Point | |Health Point | ||
|Max damage a Luchador can take | |Max damage a Luchador can take | ||
|1 HP = 1/3 | |<nowiki>1 HP = 1/3 Defense | </nowiki>''323 HP minimum with 1point in Defense'' | ||
|- | |- | ||
|Strength | |Strength | ||
|Increases max damage a Luchador can deal | |Increases max damage a Luchador can deal | ||
|Damage = A random number is chosen between min & max | |Damage = A random number is chosen between min & max | ||
Max damage = 10 + (strength * 0.8) | Max damage = 10 + (strength * 0.8) | ''rounded down'' | ||
|- | |- | ||
| | |Defense | ||
|Reduces damage taken and increases max HP | |Reduces damage taken and increases max HP | ||
|1 Defence = 3 HP | |1 Defence = 3 HP | ||
Actual damage = Damage * (100 / (100 + (opponents defense * 1.2))) | Actual damage = Damage * (100 / (100 + (opponents defense * 1.2))) | ''rounded up'' | ||
|- | |- | ||
|Skills | |Skills | ||
|Increases minimum damage, critical chance and the loading of special bar | |Increases minimum damage, critical chance and the loading of special bar | ||
|Min damage = skill / 2 / | |<nowiki>Min damage = skill / 2 | </nowiki>''rounded up'' | ||
Special bar (100pts) = 25 + (skill * 0.25) | Special bar (100pts) = 25 + (skill * 0.25) | ''rounded up'' | ''each successful attack'' | ||
Critical chance = ( skill / 2) / 40 * 100 | Critical chance = ( skill / 2) / 40 * 100 | ''rounded down'' | ||
|- | |- | ||
|Speed | |Speed | ||
|Determines attacking order and chance to dodge attacks (min dodge is 3%) | |Determines attacking order and chance to dodge attacks (min dodge is 3%) | ||
|Dodge = (your speed - opponents speed) / 2 + 1 / | |<nowiki>Dodge = (your speed - opponents speed) / 2 + 1 | </nowiki>''rounded up'' | ||
|} | |} | ||
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