Difference between revisions of "Luchadores.io"

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===Random Attributes===
===Random Attributes===
Each Luchador has 8 possible attributes: mask, mouth, cape, torso, arms, bottoms, boots, spirit. The random number generated by Chainlink VRF will determine how each Luchador looks and its rarity. Primary, secondary, eye and skin colour are also determined by the random number.
Each Luchador has 8 possible attributes: mask, mouth, cape, torso, arms, bottoms, boots, spirit. The random number generated by Chainlink VRF will determine how each Luchador looks and its rarity. Primary, secondary, eye and skin colour are also determined by the random number.
[[File:Attributes of Luchadores.001.png|center|thumb|600x600px]]


Rarity can be derived from the table below : 7 > 0 > 6 > 5 > 1 > 4 > 2 > 3
Rarity can be derived from the table below : 7 > 0 > 6 > 5 > 1 > 4 > 2 > 3
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===Gameplay===
===Gameplay===
Luchadores.io is a 8 bits auto-battler, where Luchadores compete against other players in an arena to gain experience and levels. As the Luchador progresses through the levels, his characteristics increase and he can unlock trigger and passive skills.  
Luchadores.io is a 8 bits auto-battler, where Luchadores compete against other players in an arena or tournament to gain reputation and LUCHA.  


Luchadores attack each other in turn and each successful attack loads their Mojo Gauge. Once charged to 100, the Mojo Gauge empties to trigger Skill 1.  
Luchadores attack each other in turn and each successful attack loads their Mojo Gauge. Once charged to 100, the Mojo Gauge empties to trigger Skill 1. Skills follow each other in chronological order until one of two Luchadores is knocked down (HP = 0)


Skills follow each other in chronological order until one of two Luchadores is knocked down (HP = 0)
Besides being an autobattler, Luchadores.io is a strategic game where the player's job is to find a balanced build and choose the opponent against whom they have the best chance of winning (matchmaking)


Besides being an autobattler, Luchadores.io is a strategic game where the player's job is to find a balanced build and choose the opponent against whom they have the best chance of winning (via the [[matchmaking]])
Wearables and trainings but especially the skills/passive synergizing with the statistics, the whole sprinkled of random trustless with the Chainlink VRF make the fights exciting and the outcome sometimes surprising !


Wearables and trainings but especially the skills/passive synergizing with the statistics, the whole sprinkled of random trustless with the Chainlink VRF make the fights exciting and the outcome sometimes surprising
===Statistics===
[[File:Attributes of Luchadores.002.png|center|thumb|600x600px]]


===Statistics===
As you invest time battling you will be able to spend $LUCHA to optimize your build & train your Luchador to upgrade the stats of your choice :
As you invest time battling with your Luchadores they will level up and you will be able to spend $LUCHA & train your Luchador to upgrade the stats of your choice :


* Strength  - ''increases max damage a Luchador can deal''  
* Strength  - ''increases max damage a Luchador can deal''  
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===Skills===
===Skills===
Depending on his level, a Luchador can equip up to 3 skills and 1 passive. Once your Mojo Gauge up to 100, your skills are triggered in chronological order : your special bar fills up with each successful attack. Once at max it empties to trigger Skill1. When your special bar will load again it will trigger Skill2, and finally Skill3.
Luchadores can choice 3 skills and 1 passive. Once your Mojo Gauge up to 100, your skills are triggered in chronological order : your special bar fills up with each successful attack. Once at max it empties to trigger Skill1. When your special bar will load again it will trigger Skill2, and finally Skill3.


Strategically combining and ordering your skills will greatly impact the outcome of the fight.
Strategically combining and ordering your skills will greatly impact the outcome of the fight.
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|-
|-
|[[File:Flurry.png|border|20x20px]] Flurry
|[[File:Flurry.png|border|20x20px]] Flurry
|100% chance hits. 20% chance 3 hits. 5% chance 4 hits
|100% chance 2 hits. 20% chance 3 hits. 5% chance 4 hits
|-
|-
|[[File:Comeback.png|border|20x20px]] Comeback
|[[File:Comeback.png|border|20x20px]] Comeback
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|}
|}


===Matchmaking===
===Theory-crafting===
Matchmaking is a system that presents the player with a bunch of fighters. The player must use his experience and knowledge in theorycrafting to select the best opponent for him to take on !
 
===Theorycrafting===
Although only the Chainlink's VRF is active during the fight, for PROCs, the player's choices beforehand determine the outcome of the fight. As you progress you can unlock skills and stats to allocate them among :  
Although only the Chainlink's VRF is active during the fight, for PROCs, the player's choices beforehand determine the outcome of the fight. As you progress you can unlock skills and stats to allocate them among :  
{| class="wikitable"
{| class="wikitable"
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|Increases max damage a Luchador can deal
|Increases max damage a Luchador can deal
|Damage = A random number is chosen between min & max
|Damage = A random number is chosen between min & max
Max damage = 10 + (strength * 0.8) | ''rounded down''
Max damage = (STR * 0.8) + 10 | ''rounded down''
|-
|-
|Endurance (END)
|Endurance (END)
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''If you have less AGI than your opponent your minimum confuse chance is 1%''
''If you have less AGI than your opponent your minimum confuse chance is 1%''
|}
|}
[[File:GIF stats - EN-3.gif|center|frameless|601x601px|Statistics explain by Igor the Theorycraftoooooor !]]
Statistics distribution and skills will be the most important factors in deciding which Luchador is victorious.
Statistics distribution and skills will be the most important factors in deciding which Luchador is victorious.


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===Luchador (ERC 721)===
===Luchador (ERC 721)===
There are 10,000 Luchadores, between 0 and 7 attributes. The attributes are determined at the time of mint by Chainlink's VRF, and are used to determine the daily yield of the NFT. Their statistics or skills do not depend on their attributes, only leveling, training and equipment can increase the statistics of Luchadores.
There are 10,000 Luchadores, between 0 and 7 attributes. The attributes are determined at the time of mint by Chainlink's VRF, and are used to determine the daily yield of the NFT. Their statistics or skills do not depend on their attributes, only training and wearable can increase the statistics of Luchadores.


===LUCHA (ERC 20)===
===LUCHA (ERC 20)===
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===Wearable (ERC 1155)===
===Wearable (ERC 1155)===
In addition to training, Luchadores can equip wearable that give a bonus in stats ranging from +1 to +5, depending on its rarity.
In addition to training, Luchadores can equip wearable that give a bonus in stats ranging from +1 to +5, depending on its rarity.
{| class="wikitable"
[[File:Wearable stats.png|center|600x600px]]
|+Bonus per scarcity
!Scarcity
!Bonus per item
!Bonus full set
!Droprate
|-
|Common
| +1
| +1
|55.55%
|-
|Uncommon
| +2
| +2
|27.77%
|-
|Rare
| +3
| +3
|11.11%
|-
|Epic
| +4
| +4
|5.55%
|-
|Lengendary
| +5
| +5
|1.11%
|}
 
== Overview ==
== Overview ==


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=== Official links ===
=== Official links ===
Website: https://luchadores.io/
Luchadores: https://opensea.io/collection/luchadores-io
Piñatas: https://opensea.io/collection/luchadores-io-pinatas
Wearables: https://opensea.io/collection/luchadores-io-wearables
LooksRare: https://looksrare.org/collections/0x8b4616926705Fb61E9C4eeAc07cd946a5D4b0760
Twitter: https://twitter.com/LuchadoresNFT
Snapshot:  https://snapshot.org/#/luchadores.eth
Whitepaper: https://whitepaper.luchadores.io/


CoinGecko: https://www.coingecko.com/en/coins/lucha
* Website: https://luchadores.io/
* Luchadores: https://opensea.io/collection/luchadores-io
* Piñatas: https://opensea.io/collection/luchadores-io-pinatas
* Wearables: https://opensea.io/collection/luchadores-io-wearables
* LooksRare: https://looksrare.org/collections/0x8b4616926705Fb61E9C4eeAc07cd946a5D4b0760
* Twitter: https://twitter.com/LuchadoresNFT
* Snapshot:  https://snapshot.org/#/luchadores.eth
* Whitepaper: https://whitepaper.luchadores.io/
* CoinGecko: https://www.coingecko.com/en/coins/lucha


=== Smartcontract links ===
=== Smartcontract links ===
Luchadores NFT: https://etherscan.io/token/0x8b4616926705fb61e9c4eeac07cd946a5d4b0760
LUCHA Token : https://polygonscan.com/token/0x6749441Fdc8650b5b5a854ed255C82EF361f1596
Yield: https://luchadores.io/yield
Ownership Mirror: https://polygonscan.com/address/0x4B7668714388772eA29aBF26c8B589a0B3374Ee9
Names: https://polygonscan.com/address/0x35d5f25423432AcD83b9Eb8082E3cFCb9aBE453A
Piñatas: https://polygonscan.com/address/0x118cA8903e25537151C991b40e943D4C73e0876E
Wearables: https://polygonscan.com/address/0xE80E28a0eec4CB5242c77fDF86cE11A8F97F7e07


Marketplace: https://polygonscan.com/address/0x3ec096f67a7ca5d0361ca7a559652e70ce877d9d#code
* Luchadores NFT: https://etherscan.io/token/0x8b4616926705fb61e9c4eeac07cd946a5d4b0760
* LUCHA Token : https://polygonscan.com/token/0x6749441Fdc8650b5b5a854ed255C82EF361f1596
* Yield: https://luchadores.io/yield
* Ownership Mirror: https://polygonscan.com/address/0x4B7668714388772eA29aBF26c8B589a0B3374Ee9
* Names: https://polygonscan.com/address/0x35d5f25423432AcD83b9Eb8082E3cFCb9aBE453A
* Piñatas: https://polygonscan.com/address/0x118cA8903e25537151C991b40e943D4C73e0876E
* Wearables: https://polygonscan.com/address/0xE80E28a0eec4CB5242c77fDF86cE11A8F97F7e07
* Marketplace: https://polygonscan.com/address/0x3ec096f67a7ca5d0361ca7a559652e70ce877d9d#code


Staking: https://luchadores.io/staking
* Staking: https://luchadores.io/staking
<references />
<references />
[[Category:Glossary]]
[[Category:Glossary]]
[[Category:Platforms]]
[[Category:Platforms]]
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